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I choose to explore [|www.cybertreehouse.com] 1. What is contained in this site : [|www.cybertreehouse.com] is a child friendly site that teaches children about playing it safe in cyberspace. It is very attractive to the eye, engaging and easy to move from each topic. Music and special effects can be turned on or off very easily. The site is setup as a tree house with Garrett the Ferret as your guide. Two videos are available to begin, one for teenagers and one that would be more for elementary or early middle school students. Four games are available to reinforce smart uses of cyberspace. These require shockwave and each open in a new window. Piracy Deep Freeze is quite fun. You must shoot out the pirates with the stolen software but catch the license. Students would enjoy this game. Internet Images Memory game features memory cards to match with cyber-safe images. This would be fun for elementary and the timer might be a motivator for secondary students. Cyber Safe Slide features a mixed up picture of Garrett the Ferret. It was challenging and fun but did not have much cyber educational value. The Cyber Quiz was good. It would be a great way to review the material: game downloads, password privacy, copying music, computer hacking and plagiarism with research papers. Another area of the treehouse listed smart and uncool uses of cyberspace. The last area was called Be Cyber Safe. Here the students could learn a code of ethics and print a certificate to sign agreeing to be cyber safe. This page also featured other links on cyber safety. 2. How I would use this resource in my classroom: I would use this site as a focal point for a unit on cyber safety. I would begin by finding out what my students already know with a simple set of questions that would be similar to the Cyber Quiz. We would then create a KWL chart of what we know and questions that the students may have and put this up on a bulletin board. I would then show them cyber tree house site using the interactive whiteboard. We would watch the video together, have a class discussion and add to our KWL chart. The students would spend a few days exploring the games. We would add cyber words to our word wall. Students would make a poster comparing and contrasting the smart and uncool uses. These would be shared with other classes. 3. How I would assess the students learning bases on this site: Towards the end of our unit we would revisit the KWL chart. All students would get the code of ethics and sign the certificate. The cyber quiz would be taken and students would write in their journal what they learned about being cyber safe. We would continue to use the games during free computer time.